Learning Objective
Understand the types of reinforcers, punishment, and extinction in operant and classical conditioning, and how these consequences affect behavior.
Reinforcer
Reinforcers increase the probability of a behavior occurring. They can be positive or negative, depending on whether a stimulus is added or removed.
Positive Reinforcer
A desirable stimulus is added after a behavior → behavior increases.
Example: An employee receives a bonus after completing a big project → more likely to perform well again.
Negative Reinforcer
An aversive stimulus is removed after a behavior → behavior increases.
Example: A child cleans his room (behavior) to stop the parent’s nagging (removal of aversive stimulus).

Key Point:
No stimulus is inherently positive or negative for every person.
- A party = fun for an extrovert (positive reinforcer)
- A party = aversive for an introvert (negative or punishing stimulus)
Punishment
Punishment decreases the probability of a behavior.
- Typically uses an aversive stimulus or the removal of something desirable.
Example: A driver receives a speeding ticket → intended to reduce speeding.
Reinforcement increases behavior; punishment decreases behavior.
Extinction
Extinction = a learned response disappears when reinforcement is removed.
Occurs in both classical and operant conditioning.
Extinction in Learning Theory
| Conditioning Type | Mechanism | Effect |
|---|---|---|
| Classical Conditioning | Unpair UCS (food) from CS (bell) | The dog stops salivating when the bell is rung. |
| Operant Conditioning | Remove reinforcer (e.g., food pellet) | The rat stops pressing the lever. |









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